I still have to include them here, just in case they aren't fixed. Codemasters has said that they are aware of the name ranking issues, they are tweaking AI difficulty before release and are making "further improvements to video settings". The problem with this, writing this before the game and day-one patch is out, is that when this game is released the problems will likely be fixed. Other times, well, I've gone flying up like somebody just set some C4 off under me. There are times where, when you go flying up, the movement of the car feels just right. The only other issue I've got is, and this is something I've noticed more as I've played, the physics can sometimes just feel a bit off. Hard, it's probably a bit on the challenging side, but not beyond reason and very enjoyable. I've moved between playing the game on normal and hard difficulty and on normal, for the most part, I'm winning races by a good margin. Either I've suddenly got fantastic at racing games, which I haven't, or the AI could do with a bit of tweaking. ![]() no options for VSYNC?Īs many superlatives as I have for DIRT 5, and I have a few, I will say that the AI seems a little out of whack. Also, I've noticed some screen tearing issues and. Keeping technical, I also had a few crashes that were, again, not due to my recording or settings as noticed during my testing. There are some other issues, like my name not appearing in the standings correctly. ![]() You'll see this in the gameplay video accompanying this review and outside of the video I tested the game on lower settings, getting the same issue. No matter the settings, there have been a few occasions where the names of a racer - shown above the car - will be jittering about like mad. Potentially it was simply due to me running the game on max settings. Originally, I thought these were caused by me recording, or running other things in the background while playing. ![]() First, I'm going to talk about what I don't like about DIRT 5 because that list is pretty short.
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